Welcome to LittleWatt Gameplay. Quite possibly the biggest game for PlayStation 4 for 2016 has been released and I’ll share my initial thoughts about No Man’s Sky.

No Man’s Sky is a space exploration and discovery game developed by Hello Games. It’s a procedurally generated game, which means something that I’m not sure I fully understand. Here’s a link to help explain it.

I’m not going to get into graphics and gameplay and all that jazz with this initial thoughts post. But I can say the game runs smooth and the images can be fascinating.

I open the game as a crash-landed space explorer to my best guess. There isn’t any story so far so I’m only able to piece together what I’ve experienced. My first job is to repair my busted ship—which for me is a similar looking machine to the X-wing fighter. I have to search the area to find repair items. The items aren’t hard to find (once I got the handle on it) but they’re vast distances away from the crash site. I’m armed with a multi-tool, which looks a lot like a toy blaster I had as a kid. The kind you pulled the trigger on and sparks shot out the top or sides. And I’m inside a protective suit that needs various repairs during my sojourn for organic materials and various items from the periodic table.

My character is all alone aside from the plants and various creatures on the planet. (There is an element of creepiness during the exploration because anything can appear at any time). And these drones that are sometimes friendly and sometimes not, which may have to do with me destroying a couple.

The game is open world to the extreme, which for all intents and purposes, is all new for me. I’m not convinced I’ll enjoy the game yet. Perhaps when I finally get off my initial planet and into space it’ll improve. And there will certainly be more aspects to No Man’s Sky once I get further into the game, but my big concern will be my attention span for the game as it unfolds rather slowly for me.

And although this game may eventually be one I could easily place on a shelf and forget about, I do believe it’ll be a big success for Hello Games, PlayStation, and gamers all over the world. And perhaps beyond.


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